ORDER & CHAOS DUELS
DEVELOPER/PUBLISHER Gameloft Sofia
ROLE Narrative Designer
Order & Chaos Duels is a mobile trading card game based on Gameloft's hit fantasy game Orders & Chaos Online.
CHALLENGE: MAKING MAGIC (BUT NOT MAGIC)
The development team wanted to create a trading card game that was a simplified version of Magic the Gathering, while being unique in its own right. To do that, we kept the story grounded in the existing Order & Chaos universe, and created new characters to be used for later integration into Order & Chaos Online. To mix things up, we had players choose from a set of NPC heroes to help them along the way; the team aspect allowed for variety in the gameplay and fun dialogue/camaraderie among the group—an unlikely band of misfits fighting undead enemies for the greater good (think: Fellowship of the Ring meets The Breakfast Club).
DESIGN & DEVELOPMENT: THE MAGIC TOUCH
I worked closely with the game designers to develop the premise and map out the game objectives based on the NPCs (non-player characters), enemies, and environments that the players would encounter. I also wrote all the item descriptions and actions on the 500+ trading cards; not only did they have to be unique and interesting, but they also had to be clear and concise, particularly if the card reflected any game rules that the player needed to understand quickly.