I'M NOT JUST A COPYWRITER.
I've held many job titles: narrative designer, creative director, content strategist, journalist, UX writer, voice user interface designer, punctuation pundit. But whatever you want to call me (“Tracey” is just fine), all my work to-date has laddered up to one central goal: creating meaningful stories and useful experiences for different audiences and platforms.
MOBILE GAME DEVELOPMENT
Engaging players with compelling, cohesive stories and dialogue
Creating an easy, fun way for users to interact and "Kinect" with history
Teaching students how to write user-friendly copy for UX & UI